Workflow guide | 5 min read
Splitting a poly WAV, step by step
From a card full of multichannel takes to a folder of named mono stems your editor can drop straight onto a timeline. Everything runs in the browser, nothing is uploaded.
Open the tool: Poly WAV SplitterWatch the video tutorial
Split your PolyWAV now1. Import
Load the take and let the tool read what the recorder wrote.
- Drop a poly WAV, AIFF, FLAC, MP3, M4A or OGG file on the drop zone, or click to browse.
- Check the spec strip: channel count, sample rate, bit depth and duration must match your sound report.
- Track names come from the iXML and bext metadata, so boom, lav and mix are already labelled.
- Pro users can drop several takes at once to run the whole folder in batch mode.
Tip If a channel list looks shorter than expected, the recorder wrote a mono set, not a poly file. Use the merger instead.
2. Settings
Decide the delivery format before you export, not after.
- Keep the source sample rate and bit depth unless the post house asked for something else.
- Choose WAV 24 bit for editing, AIFF for older Pro Tools sessions, MP3 only for review copies.
- Rename the output stem so files sort by scene and take in the finder.
- Untick channels you do not need, such as an unused plant mic or a duplicated mix track.
- Rename individual tracks if the recorder labels are cryptic, for example CH3 into LAV_MARIE.
Tip Renaming before export saves a rename pass later; the name is written into the file name and the track metadata.
3. Export and ZIP
One channel gives a single file, several channels give a ZIP.
- Press Export mono tracks. A single selected channel downloads as one file.
- Two or more channels are packaged into a ZIP named after your output stem.
- In batch mode each take gets its own folder inside the ZIP, so the structure survives unzipping.
- Unzip into the audio folder of your project before importing, never straight into the NLE from the archive.
4. Quality control
Two minutes here saves a day of conform problems.
- Count the files: channels exported multiplied by takes must equal the file count.
- Play the boom and the main lav in the built in player and confirm the names match what you hear.
- Open one exported file in the Audio Inspector and verify sample rate, bit depth and duration against the source.
- Check the duration of the longest take; a truncated file usually means the source was still copying.
- Import one take into Resolve or Premiere and confirm each stem lands on its own track.
Frequently asked questions
- Does splitting change the audio?
- No. Each channel is copied sample for sample. If you keep the source rate and bit depth, the mono files are identical to the source channels.
- Why did I get a ZIP instead of WAV files?
- Browsers can only download one file per action, so any export of two or more channels is packaged into a ZIP.
- How many channels can it handle?
- Up to 32 channels per file. Free accounts are limited to a smaller channel count and single file mode.
Keep going
No plugin, no DAW, no upload